Graham Games was born out of the boredom of two Australians fairly fresh out of University, after a project that would occupy our idle/overworked brains.
Neither of us are graphic artists but we are committed to releasing a stable, fun game that isn't consumed in a few minutes and forgotten.
Development is currently underway in and around day jobs, geographical separation and other commitments, but slow and steady wins the race.
We work from home and love to hear feedback on our work and would like to hear from devs in similar situations.
You can reach us twitter (@grahamgames) or firstname.lastname@example.org